﻿using UnityEngine;
using System.Collections;
using ProtoBuf;
public class MessageHead
{


}

[ProtoContract]
public class Request1001Pack
{
    [ProtoMember(101)]
    public int PageIndex { get; set; }

    [ProtoMember(102)]
    public int PageSize { get; set; }
}
[ProtoContract]
public class MessagePack
{
    [ProtoMember(1)]
    public int MsgId { get; set; }

    [ProtoMember(2)]
    public int ActionId { get; set; }

    [ProtoMember(3)]
    public string SessionId { get; set; }

    [ProtoMember(4)]
    public int UserId { get; set; }

    //以下扩展新属性
}
